A laid-back fishing sim with satisfying cast-and-reel mechanics and gorgeous water.
We play, we replay, and then we write it all down. From tiny fishing sims to sprawling pocket RPGs, this is where our editors share the small games that surprised us most. Big Bass Catch — A laid-back fishing sim with satisfying cast-and-reel mechanics and gorgeous water.
Read the review «Big Bass Catch» →
Simulation/симулятор · 4.4★
No review goes up until someone on the team has spent real hours with the game. We note session length so you know how deep we went.
Studios can't buy a spot or a score. Our rankings shift only when a game earns it.
Racing, RPG, strategy, cozy sims — we don't stick to one lane, and neither should your library.
A laid-back fishing sim with satisfying cast-and-reel mechanics and gorgeous water.
A pocket RPG with turn-based battles and a surprisingly heavy story.
A compact real-time strategy game built around controlling shipping lanes.
A moody point-and-click adventure through an abandoned coastal town.
Emberlight Saga looks like a hundred other mobile RPGs from the icon, but give it two hours and it opens up. The turn-based combat uses a stance system where switching between offensive and defensive footing mid-fight changes your damage and your incoming hits. Learning when to swap is the whole game.
Why this small lake sim earned a permanent spot on my home screen.
The tactical games we actually finish on the train.
Turns wait for you, and that changes everything on mobile.
It almost always comes down to how the drift feels.
«A laid-back fishing sim with satisfying cast-and-reel mechanics and gorgeous water.»
«A pocket RPG with turn-based battles and a surprisingly heavy story.»
«A compact real-time strategy game built around controlling shipping lanes.»
We look for small-studio and indie releases across every genre, then someone on the team installs it and plays for several evenings before writing anything. Games that don't hold our interest still get covered — we just say so honestly. Reader suggestions feed directly into our shortlist.
No. We don't accept payment for coverage, scores, or placement in our rankings. If we ever received a free copy of a game we'd mention it in the article, but it never changes what we write.
Absolutely, and we read every suggestion. Email us the name and a link, and if it fits our focus on indie mobile games we'll add it to the queue. We even took a closer look at Big Bass Catch after a reader pointed us to it.
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